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“Aliens attacked! Time to attack aggressively back at them!”
Razor-X was a 2.5D shooter designed for mobile platforms. With fluid gameplay where your ship follows your finger, dodge enemies and blast through challenging levels. Originally released for Android and later for iOS, a remake for PC and Browser is in development.
The game was built in Unity over 2 years
The Razor-X was our first 3D model ever created
The soundtrack was composed using GarageBand and some music from an asset store pack.
Other assets, come from various Unity Asset Store packs
Razor-X was our experiment with Unity and the shooter genre. We wanted to create something fast-paced and visually striking, with controls that felt natural on touch screens. The game's aesthetic was inspired by classic arcade vertical shooters.